Synopsis: Ict: Communication systems: Telecommunication:


Catalonia 2020 strategy.pdf

and the provision of latest-generation fixed and mobile telecommunications networks. Catalonia 2020 Strategy 21 5. 6. Green economy The Catalan economy,

and computer skills and increasing regular Internet use amongst the underprivileged. 6. 1. 10. Attracting and retaining talent

The main initiatives in this respect include projects with knock-on effects focused on ICT (linked to Barcelona Mobile World Capital) and on sustainable mobility (electric vehicles, development of new businesses and economic activities, etc..

The Web and the social networks give products and services new functionalities, in terms both of management (saving on time

Measures to this end are established in the Catalan Agenda for the Mediterranean Corridor. 6. 8. 6. Improving telecommunications

Providing latest-generation land and mobile telecommunications networks is also crucial to business competitiveness. Action taken by the Government in this area is aimed at encouraging the installation of networks

and instruments to develop production models and foster projects such as the Catalonia Neutral Internet Exchange Point (CATNIX).

as local economic motors 8. 5. Increasing the connectivity of the passenger railway system with Europe 8. 6. Improving telecommunications


central_hungary_rim_regional_innovation_report.pdf

This was manifest in the rapid development of the services sector (in particular of financial intermediation, telecommunication, commerce, and logistics;

Hungarian regional innovation data as part of an international comparison is available in the Regional Innovation Scoreboard, on the PRO-INNO EUROPE website.

INNOREG's website was used for the communication of regionspecific innovation related news (an online regional innovation magazine:

many dealt with the development of telecommunications equipments and specific softwares. The measure had ten rounds

in some cases the companies which were awarded do not seem to be active (for example no website can be found

It is entitled also to present its innovative product, service, technology or process in the online magazin of regional innovation agencies and on the website of the Central Hungary Regional Innovation Agency.

Year of publication 2006 Link to website Link: http://www. proregio. hu Policy document MAGYARORSZAG KOZEP-MAGYARORSZAG Region Kozep-Magyarorszag NUTS Code HU10 Policy Document Central Hungary Operational

Year of publication 2010 Link to website Link: http://www. nfu. hu/uj szechenyi terv Policy document MAGYARORSZAG KOZEP-MAGYARORSZAG Region Kozep-Magyarorszag NUTS Code HU10 Policy Document The Regional Information

Year of publication 2005 Link to website Link: http://www. proregio. hu/3/ristomor. zip Policy document MAGYARORSZAG KOZEP-MAGYARORSZAG Region Kozep-Magyarorszag NUTS Code HU10 Policy Document

Year of publication 2005 Link to website Link: http://www. proregio. hu Policy document MAGYARORSZAG KOZEP-MAGYARORSZAG Region Kozep-Magyarorszag NUTS Code HU10 Policy Document Regional Innovation Strategy

Year of publication 2004 Link to website Link: http://www. chic. hu/downloads/RIS%20-%20elozetes%20osszefogla...

Organisation MAGYARORSZAG KOZEP-MAGYARORSZAG Region Kozep-Magyarorszag NUTS Code HU10 Organisation Pro Regio Agency Pro Regio Közép-Magyarországi Regionális Fejlesztési

One can also visit the website of the Agency for information. Organisation MAGYARORSZAG KOZEP-MAGYARORSZAG Region Kozep-Magyarorszag NUTS Code HU10 Organisation Innoreg (Regional Innovation Agency of Central Hungary) Innoreg (Közép-Magyarországi

Research in connection with the modern information society Teams that operate internet based"knowledge-banks"Organisations working in the field of knowledge-management (e g.:


Collective Awareness Platforms for Sustainability and Social Innovation_ An Introduction.pdf

An Introduction i Foreword In just three decades, the internet has evolved from an experimental tool for researchers to a pervasive, omnipresent backbone for society and the economy.

All of the most innovative ideas, from Skype to Wikipedia, from online cartography to app stores, had a very quick, viral spreading.

The objective was to explore new solutions at the confluence of social networks, knowledge networks and networks of things.

bottom-up and grassroots solutions based on new forms of collaboration enabled by the internet. I like to think that a book sprint is a very good example of how people can collaborate in innovative ways for the common good,

Previously she worked as a journalist and social media manager. Marta graduated in philosophy, studying contemporary aesthetics and politics in the urban context,

Previously, in 2011, The 1st Dialogue on Platforms for collective awareness and action chaired by DG Connect General Director Robert Madelin took place in the framework of the Internet and societies:

'The Collective Awareness Platforms for Sustainability and Social Innovation (CAPS) are ICT systems leveraging the emerging"network effect"by combining open online social media,

as it segregates internet users into small-scale groups that share professional and leisure interests. The understanding and transparency of filtering mechanisms is probably the core element of awareness in CAPS initiatives.

Web platforms are the locus on which the CAPS projects focus on enabling the dynamics of collective awareness construction.

it is a socio-technical solution that is composed of multiple ICT tools, such as websites, forums, social networks,

or supported social innovation already exists on the web. Among others it is possible to mention Avaaz,

which defines itself as'A global web movement to bring people-powered politics to decision-making everywhere';

and Goteo, a Spanish social network for crowdfunding and distributed collaboration (services, infrastructures, micro-tasks and other resources) for encouraging the independent development of creative and innovative initiatives that contribute to the common good, free knowledge,

Moreover, the project explicitly addresses, according to the model of Wikipedia, the existence of different levels of contribution.

the second level of the digital divide (not access to the internet, but rather the lack of skills to use it);

Another important area of analysis is related to data security, protection and data sharing in the use of online social networks and the value proposition and business models that surround personal and sensitive data.

Moving from citizen engagement to the data that these citizens produce on the web, intentionally or unintentionally,

in addition to looking at what is used already on the web and how it is successful, it is also necessary to dig deeper

like the one of Wikipedia, that show reward mechanisms based on credibility, recognition and respect, that are not too different from the reward mechanisms of the scientific community (Forte & Bruckman, 2005.

Participation in work-related communities such as Linkedin groups and other professional networks can trigger different motivations.

promotes new collaboration models WEB-COSI: increases trust in collectively-generated statistics Moreover, the study on Digital Social Innovation in Europe (DSI) is dedicated to crowdmapping

techno-social platform for sustainable models and value generation in commons-based peer production in the future Internet 22 These two are funded under the FP7 Objective 1. 7 Future Internet Research

Finally, CAPS are an important topic for internet science, a research domain dedicated to the understanding of technosocial issues.

In this field, the Network of Excellence in Internet Science (EINS), recently funded the FOCAL project (Foundation for Collective Awareness Platforms)

Project Acronym Project Full Title Project Website DECARBONET A Decarbonisation Platform for Citizen Empowerment and Translating Collective Awareness into Behavioural Change http://www. decarbonet. eu

in commons-based peer production in the future Internet http://www. p2pvalue. eu USEMP User Empowerment for Enhanced Online Presence Management www. usemp-project. eu IA4SI

-project. eu FOCAL Foundation for Collective Awareness Platforms WEB-COSI Web Communities for Statistics for Social Innovation www. webcosi. eu CAPS2020 CAPS2020 http

Wikipedia. Users of online communities interested in knowing more about their data and in defending their online rights.

CC RESEARCH GROUP ON INTERNET, POLICY AND COMMONS, AUTONOMOUS UNIVERSITY OF BARCELONA-Barcelona, Spain IMAGINATION FOR PEOPLE-France IMINDS VZW-Brussels, Belgium INTERNATIONAL MODERN MEDIA INSTITUTE

and meta-analysis. These projects are WEB-COSI, CAPS2020, IA4SI and SCICAFE2. 0. These projects,

WEB-COSI makes a Wiki of progress statistics available and fosters the use and improvement of quality of nonofficial statistics beyond GDP statistics.

USEMP aims at empowering social network users with regards to the sharing of their personal data and its potential economic value.

and with WEB-COSI in terms of analytics and visualisations. CHEST shows potential synergies could emerge with IA4SI,

Among others, the synergy between CAPS and EINS, a European network of excellence for Internet Science, deserves to be mentioned. 30 Figure 3 Synergies between CAPS Projects 31 PCLOALTLFEOCRTMIVSE Awareness Engagement Platforms

'Analytics and Visualisations Web 2. 0 social computing principles motivate the importance of placing useful, usable analytic tools in the hands of users themselves,

social network analytics and visualisations (structure and dynamics of peer-to-peer networks, e g. the roles that people play in collective endeavours CATALYST project), discourse analytics

and engagement analytics and visualisations for evaluating different facets of participative engagement in social innovation initiatives (CAPS4ACCESS, CATALYST, DECARBONET, IA4SI, WEB-COSI projects).

Such evaluation can be delegated to algorithms, like in the case of Google Pagerank, where search results are ordered according to different criteria such as relative relevance, search histories, etc.

such as collective mapping (CAP4ACCESS), deliberation (CATALYST), crowd voting (CHEST), social currencies (D-CENT), directories of initiatives (P2pvalue), statistical data collections (WEB-COSI),

Given the widespread use of the internet and mobile devices, these tools will serve to empower members of the disabilities community to be able to more fully take part in society

which to explore the potential of social media for tackling social challenges. The issue of how to engage people with social innovation as users of the collective awareness platforms must also be a target of CAPS'developments.

Open) Data Integration Each social network has a different affordance for users. Twitter, Facebook and other widely-adopted social systems format the content in different ways,

suggesting to users to attribute different meanings and ways of use. Integrating user-generated data from different media,

and WEB-COSI are focused on open data integration by providing different standards, tools and methods for data federation.

DECARBONET and D-CENT work on the modelling of social media data for mining and presenting it in an aggregated way.

DECARBONET, and WIKIRATE are also together in that they aggregate data from different social media sources (such as Facebook, Twitter and emailing systems.

and mobilised by engaging in online dialogues mediated by social media platforms, for example the Arab spring uprisings organised through Facebook,

or the use or Twitter for emergency response. Even though society seems to urge technologies to facilitate

and 37 empower widespread collective deliberation, social media platforms, as well as the more targeted platforms for e-democracy,

provide unstructured conversations where data is presented not in a way that makes it easy for other people

for example by providing a directory of CBPP projects and initiatives, other projects, like SCICAFE2. 0, WEB-COSI,

and data quality discrimination (WIKIRATE and WEB-COSI). 38 Privacy-Aware Tools and Applications Privacy-aware systems have evolved over the last decade from privacy-enhancing technologies (PETS)

Socio-ethical and privacy-preserving practice in both design of systems and in their governance, including internet governance,

and how governments and enterprises can operate on a global scale to influence the privacy standards of network-centric systems and the related internet governance issues worldwide.

It is concerned thus with the analysis of privacy, reputation and trust in social networks. USEMP will build upon the notion of PDE

Social networking & Social media Enhancement The confluence of network-centric systems, mobile telecommunications, semantic web and web 2. 0,

in particular the creative media industry and prosumers sharing media for entertainment, has contributed to a thriving ecosystem of online social networks (OSN) serving various business models

and economy by linking it to the Internet of things (Iot), sensor network and cloude services in order to support open online social media and distributed knowledge cocreation thus maximising the network effect,

and developers, is creating a distributed social networking platform for large-scale collaboration to solve social problems

USEMP will develop a set of tools allowing users of online social networks greater control over the personal data they share within the network

or vote on documents that represent the policy of the group. 2. Assembl http://assembl. org Assembl is a web application that enables hundreds to thousands of people to work together with the goal of creating a single, tangible product.

companies and organisations) wanting to make their data open and available. 8. Climate Quiz https://apps. facebook. com/climate-quiz A Facebook application in the tradition of Games with a Purpose for Measuring Environmental

and back them up with websites. By using Cohere people can support or challenge each other's ideas

Crabgrass https://we. riseup. net Crabgrass is a software libre web application designed for group

decentralised social network which puts users in control of their data security and was touted by the media as a'Facebook killer'.

'41 15. Edgeryders http://edgeryders. eu/page/home-mb-ano Edgeryders is a global community and boutique consulting company.

Elgg http://elgg. org Elgg is an award-winning social networking engine, delivering the building blocks that enable businesses, schools,

universities and associations to create their own fully-featured social networks and applications. 17. Evidence Hub http://evidence-hub. net The Evidence Hub is a collaborative knowledge-building (specifically evidence-building) web platform.

It was designed in KMI by the team developing the concept of'Contested Collective Intelligence''where it is important to understand different perspectives and support quality debates. 18.

GEO Smart monitor devices http://www. greenenergyoptions. co. uk/productsand-services/products A set of In-Home Displays, smart plugs and web visualisation of energy consumption. 19.

Global network on Sustainable Lifestyles http://vision2050. net The GNSL is a global platform of practitioners

Greenapes https://www. greenapes. com/en greenapes is a gamified social media platform where you can build your sustainable profile

is a network of interconnected sites, where you can communicate, share, collaborate with others and create your web spaces easily. 25.

Libbitcoin http://libbitcoin. dyne. org Libbitcoin is a community of developers building the open-source library, tools and implementation necesary for a free, independent and vibrant Bitcoin. 42 26.

powering internet platforms for proposition development and decision making. 27. Loomio https://www. loomio. org/?/locale=en Loomio is free and open-source software for anyone, anywhere,

and open-source web mail client with userfriendly encryption and privacy features. 29. Media Watch for Climate Change http://www. ecoresearch. net/climate It tracks the latest news and social media coverage on climate change and related issues.

The dashboard provides interactive means to access this repository, to analyse the perceptions of various stakeholders,

Metamaps http://metamaps. c/Metamaps. cc is a free and open-source web platform for changemakers

Anybody living in Rio de janeiro can log on to the website and denounce a problem and launch a campaign to fix it.

Reddit http://www. reddit. com Social networking service and news website where registered community members can submit content, such as text posts or direct links.

and determine their position on the site's pages. Content entries are organised by areas of interest called'subreddits'.

Slashdot http://slashdot. org Slashdot is a website based on, and runs, the Slashdot-Like Automated Storytelling Homepage software. 43.

Utopia Docs http://getutopia. com Collaborative web annotation tool for PDF files. 50. Wagn http://wagn. org Wagn is a Wiki Platform. 51.

and managing your website, in a collaborative way. Yeswiki is written Free Software in PHP language under the GPL licence,

and managing an internet or intranet website. 54. Your Priorities https://www. yrpri. org/home/world Your Priorities is an e-democracy web application designed by the nonprofit Citizens Foundation to help groups of people speak with one voice.

Your Priorities won the European e-democracy Awards in 2011 and numerous Icelandic awards for innovation

Global warming, implications of population ageing, the digital divide and security issues across the internet, are examples of problems experienced across nations, to a greater or lesser extent,

The internet-based physical and digital ensemble, including the Internet of things, today can enable us to obtain the required measurements,

mobile telecommunication and Web 2. 0 technologies, the collective awareness platforms will support wide spread participative engagement, consensual solution building and co-creative innovation.

and social media boosts this process. Engagement strategies must provide an incentive to self-report achievements and changes in behaviour.

Unsuccessful experiences, for example, of exploring the potential of social media to reach a goal are not rare:

or a political one) using the web as a principal channel. Providing an adequate tool is definitely an important step,

for example, can be a powerful motivator, especially for a younger, internet savvy audience. The broad range of computer games and apps that appeal to the users of internet devices are a valuable resource for understanding

what motivates a large segment of the population. Social media channels and blogs are also very powerful tools for engaging communities of interest over a longer period of time,

and will play an important role in the engagement plans of the CAPS projects. 56 BMAARNRIAEGRSE i Pnr Aotbtleemmp Stiintuga ttoio ns As societal challenges emerge

whether the community of interest being addressed is, on average, internet savvy or not. How familiar people are with technologies must be considered in designing engagement strategies and the participatory working dynamics.

The real-time visualisations of digital content provided by DECARBONET (Figure 9) exemplifies how user-generated information in different social media channels can be used by NGOS

This important achievement was made possible by engaging European citizens in a sign-in campaign centralised on the initiative web. 69 Outlook for the Future The CAPS projects introduced in this book are the first projects to be funded under the CAPS programme

Badii A. 2000)' Online Point-of-Click Web Usability Mining with Popeval-MB, Webeval-AB and the C-Assure Methodology'.

Forte, A. & Bruckman, A. 2005) Why Do People Write for Wikipedia? Incentives to Contribute to Open Content Publishing.

What the Internet is Hiding from You. Penguin UK. Philip, J. A.,Deiglmeier, K. & Miller, D. 2008)' Rediscovering Social Innovation'.


Compelling issues for adoption of e-Health, Dr. Roberto J. Rodrigues 2008.pdf

Most ICT solutions use internet-based technologies to rethink redesign, and rework how businesses and public services operate.

Required skills include computer and web technologies, as well as the organisational and managerial competences and leadership necessary for the changes in working methods and job roles.

Standardisation The automation of processes and services is not feasible without data standards that allow communication through open access internet-oriented software languages.

Notwithstanding the fact that for the past 25 years the use of computers and telecommunications in healthcare has been a constant item of development agendas,

and foster the use of appropriate technology and knowledge assets. f Email: rrodrigues@ehealthstrategies. com Website:

www. ehealthstrategies. com Speeding up adoption depends on the presence of factors such as incentives, competition, return on investment, and regulation


Conference_Documentation_Museums in the Digital Age.pdf

Nick Poole 13 Mobile museums: where things stand. Charlotte Sexton 15 Legal aspects of digitising the museum:

With issues of copyright and accessibility in mind, Harry Verwayen presents the European Internet portal Europeana,

Julia Pagel, NEMO Project Manager Kelly Donahue, NEMO Executive Assistant 8 While the Internet's democratic potential has created corresponding demands and great opportunities,

The Internet's promise of providing fundamental access to and distribution of European culture to within reach of its citizens,

strategies that in part, can be understood as reactions to the activities of commercial enterprises such as Google.

At the same time, new collaborative and civil society based projects such as Wikipedia have emerged also, whose dynamics remain unparalleled even by commercial actors.

In today's world, the Internet's relevance for our shared cultural heritage depends upon its open structure

Archetypes of these three different actors are Wikipedia, Google and Europeana. While on the one hand these actors are competitors and hold suspicions of one another, on the other hand,

Museums were never the driving force behind digitisation or the new Internet possibilities of access, negotiation,

The most important example by far is Wikipedia. For a long time Wikipedia was viewed critically and even ridiculed, however now, Wikipedia enjoys a considerable reputation

and has established itself in the field of encyclopaedias. Other companies have also, with immense courage and high investment, started to digitise

and make more information accessible online. The Google books Project, the most famous example of mass digitisation, is by no means the only one.

While Google's projects were, and still remain controversial and contested, they have been very successful and many museums are currently cooperating with them, for example within the Google Art Project.

Google is a dominant commercial player in the field, but there are many others-competition is just a mouse click away.

Although clearly museums have so far not been the vanguard in the process of digitisation the need for them to become more active players is Where do museums stand in the digital age?

Private companies, heritage institutions and the civil society. Paul Klimpel 10 crucial. Museums'tasks of collection, preservation, study and exhibition of cultural heritage remain vital ones,

In the modern times of Ebay and countless other e-commerce enterprises where a buyer can be found for almost anything,

Standardisation in the digital world includes web services, personal data standards and metadata exchange interfaces. Data modelling and collection in the digital age is a far greater challenge than the more classic'book-finder'.

However, it will still be quite some time until museums implement these standards. 5. Announce The possibilities are great for museums to make their holdings available through the Internet. 11 Although, again, this rests on the condition of digitising one's collections and the standardisation of those collections'metadata.

'or the use of new technologies such as smartphone apps as a replacement to the traditional audio guide.

Soberly consider the new players in the digital age, Wikipedia, Google and the countless others.

For example, the Bavarian State Library and Google entered into a very beneficial partnership, but as they did not publicise the cooperation agreement from the very beginning the reputation of the partnership suffered.

and digitisation and the Internet can help make it accessible to everyone. What museums do with public funds for society must remain public

The Internet has been a part of daily life in the developed world for more than two decades.

smartphones and tablets are simply a fact of life. The question is therefore less about how museums can respond to a'digital'age,

The current rise in popularity of mobile technologies such as smartphones and tablet devices is forcing cultural organisations, and especially museums

especially as mobile technologies in particular have become almost ubiquitous over the last five years with the phenomenal take-up of smart phones and tablets like the ipad.

especially if that requires the use of mobile hand-held devices. There are several essential factors to consider as a museum develops its engagement strategy:

it is essential for any museum thinking seriously about going mobile to consider the following

Today, museums are asked to provide services ranging from digitisation and aggregation of digital cultural content, to interactive navigation, culture experiences, lifelong learning, social media and augmented reality applications.

and thus extend the scope of protection to new media, networks, mobile networks and devices, and social networks.

Intellectual property rights legislation-in many cases contradicts the open use of content and its metadata on global networks.

or even when a museum's web portal provides access to content online. Privacy law-is threatened by the reuse of digital cultural content (especially contemporary arts, books, photographs, newspapers,

E-commerce legislation-regulates business transactions made on the Internet. The commercial exploitation of a museum's digital content is regulated also.

a simpler and more global legislative framework with a clear set of rights statements understandable to the Internet user and focusing especially on the use of digital objects in global networks will be necessary.'

which has until now been dominated by private companies, like Google or Wikipedia. Through Europeana, the EU has established a platform that will not only democratise information

A different way of doing things Museums today must accept the Web 2. 0 assertion that

if you do not have an Internet presence, you do not exist at all. For museums, this entails digitisation in every function.

During the second stage of digitisation, in the early 2000s, museums began to implement collection management systems that made material accessible to the audience via the Internet.

It gives them the chance to open mobile and purely virtual museums alongside brick-andmortar establishments.

In actuality, mobile and Internet services are not just a possibility but a necessity. 29 COPYRIGHT QUESTIONS FOR MUSEUMS Internet accessibility does not come without copyright problems,

which arise not from the mere existence of copyright laws, but rather, from their complexity.

A reply button was included that allows website visitors the ability to email any additional information they have directly to the museum.

It has become clear that the broadened presence of the museum's collections on the Internet

including how museums contribute to a sense of European citizenship and the impact of social networks on museums'identities.

but rather it is essential that museums make effective use of their power of intellectual seduction to encourage a European perspective. 4. What are the implications of the impact of social networks on the museum identity and actions within the community?

As the Internet is used as a primary information source and is seen as authoritative, which was not always the case,

from the idea of the Internet as a showcase for attracting visitors, to the Internet as a fully digital and fully'connected'vision of the museum's presence;

today the museum on 38 the Internet is a comprehensive and articulated digital entity sometimes exhibiting its own autonomous life.

This included counting the number of donations, the amounts raised and the effects of the social media communication campaign.

and the counter on the website was updated. Progress was monitored constantly so that further actions could be planned,

A good Internet search engine informs us better. Life itself is the great instructor and each individual has his or her own favourite pastime for entertainment (for some people, of course,

He also coordinates several projects concerning cultural heritage at the Internet and Society Collaboratory. He moderated an expert group

Mr. Levä is currently a Board member of ICOM's Committee of Management and Leadership (INTERCOM) and the Vice chairman and Board member of the Culture for All Association.

Charlotte Sexton is the President of the Museum Computer network (MCN), responsible for the organisation's administration and strategic direction.


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